Senior UI/UX Artist, New Game
We are looking for Senior UI/UX Artists to join new game teams at Supercell. Yes, you read it right - we have multiple new games in development and several of the teams are now looking for a new UI/UX artist to join them. The games are very different to each other and we are more than open to hearing about what type of a game you would want to work with when thinking of the best team for you.
At Supercell, we believe that small teams that find a way to work well together have the potential to create memorable games. It’s important that each team member takes pride in their work and knows what it means to take responsibility and deliver quality and fun to players. We’d love to work with like-minded individuals who find smaller teams and taking ownership over their work enticing.
Our teams are looking for people who are extremely passionate about user experience. We think the right person for this role will obsess over UI and UX and believes that small changes to design and interfaces can have a giant impact. We also believe that someone who has empathy for players is most likely to find success in this role.
The main focus of this role will be to develop and implement top-notch UI/UX for one of our new games in development. Working closely with game designers, programmers, and artists, you’ll create interfaces that simplify and communicate gameplay and features. You will also make important decisions about the overall look of the game, take ownership for screen designs, and develop art elements that enhance player experience and engagement.
- Develop intuitive UX flows that are aligned with the overall design of the game
- Create and implement UI screens/elements
- Communicate UX vision and design ideas to team-members, collaborate to get designs in-game
- Support the development of the game with any additional skills
- Passionate about UI/UX design
- Passionate about (mobile) games
- Proactive doer
- Proficient in Photoshop
- Proficient in Flash/Animate
- Strong cross-discipline communication skills
- Be a great teammate
Nice to Have(s)
- Traditional animation skills and VFX experience are a big plus
- Experience with 3D modelling
We are a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released five games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars.
To make five games, we've killed dozens along the way. That's because we're obsessed with quality. Our goal is to make the best games – games that are played by millions, enjoyed for years and remembered forever. To achieve this goal, we create the best possible teams and give them the freedom and independence that are core to our success. Read More
You might love it here...
If you love to think, talk, play and make games, Supercell is the place for you. We're made up of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We know that it takes more than just independence to make great games, so we also take very good care of our people – providing them with the compensation, work environment and resources they need to succeed. Read More
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to make sure the process is as smooth as possible for you, your family and whoever and whatever you're bringing along. Read More
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