Mobile Game Programmer

Square Enix

London, England, United Kingdom

Full time

Nov 19

Job Summary:

As a Mobile Game Programmer, you will be responsible for working with both our external partners on their mobile game titles and our internal technology teams on developing solutions for best in class mobile products and tools.

When working with our development partners you will be responsible for tackling a wide variety of problems which require a good knowledge of mobile game development to keep their projects on track. This will include integrating internal technologies and solutions as well as developing new ones to fit the needs of the given project, producing documentation for both internal and external consumption and support the needs of both the publisher and developer. The role will cover all aspects of mobile development from client-side work, backend integration and third-party SDK’s.

Internally you work as part of our team developing tools and technologies to push our mobile games forward. This will encompass all of the area’s detailed in above with regards to mobile development and possibly more to ensure we produce great technologies to use in our games. You will be responsible for thoroughly documenting this work and producing guides to be used by all stakeholders.

This is a very exciting role covering all aspects of mobile development with lots of scope for learning and development as well as working on exciting mobile projects.

Requirements

Key Deliverables:

  • Efficiently provide technical support and solutions across Square Enix’s suite of mobile tools and technologies.
  • Support and maintenance of our User Acquisition efforts
  • Support for advertising/monetisation functionality in our products
  • Contribute to the internal technology documentation and produce user guides for external developers and live-ops personnel.
  • Maintain excellent relations between the internal technical support teams, publishing and external developers.
  • Solve customer problems by working with external development teams and in-house technical teams.

Key Stakeholders:

  • Technical Director
  • Director of Mobile Publishing


Knowledge & Experience

Essential:

  • Proficient in C#, within a Unity3D context
  • Familiarity with common source control systems such as SVN, git, Perforce and accepted workflows
  • Ability to clearly design and document systems and processes for both technical and non-technical stakeholders
  • Understanding of the constraints of mobile games
  • Experience of common algorithms, design patterns and data structures
  • Knowledge or past experience integrating SDK’s into mobile projects.
  • Debugging and problem solving
  • Communicate strongly with colleagues to understand the task and deliver what’s needed
  • Experience in backend end development and/or BaaS systems


Competencies, Skills & Attributes

Essential:

  • A degree in Computer Science or the equivalent in experience.
  • Extensive programming experience in a relevant language such as C#, C++, Objective C or Java
  • Shipped at least one iOS and/or Android title using Unity3D or Unreal engine
  • Widespread experience with the Unity3D engine

Desirable:

  • Experience of using common Continuous Integration systems
  • Creating and improving Unity editor tools
  • Experience of working on multiplayer games
  • A solid understanding of network transactions to communicate with game servers
  • Worked on previous multi-platform products
  • Experience developing F2P Mobile products
  • Experience using iTunes Connect and the Google Play Console or other App Stores.


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