Creative Director

Scopely

Los Angeles, CA, USA

Full time

Mar 15

This job is no longer accepting applications.

Scopely is looking for a Creative Director to join the Marvel Strike Force team. The ideal candidate has experience leading a game design team in RPG or strategy genres, and has a strong voice when representing the vision of a holistic game experience. Additionally, the candidate will be an avid player of RPG’s, strategy, and action games across multiple platforms.

What you will do:

  • Provide clear direction to the system design, combat gameplay, and mission design teams to ensure a rich, engrossing game experience compatible with free-to-play business objectives.
  • Coordinate with studio and IP partners to bring the MARVEL world to life for our players.
  • Guide the development of game modes, economic systems, and upcoming features.
  • Be a positive influence on the entire team and evangelize the ultimate promise to deliver a fun experience.

What you will need:

  • 10+ years’ experience in the games industry working in a design capacity, and meaningful contributions to multiple shipped titles.
  • Experience leading a creative team.
  • Strong understanding of design processes and issues including player engagement, combat structure, pacing, environmental storytelling, testing, etc.
  • Ability to self-critique and accept outside critique. 
  • Ability to pitch game design concepts in a clear, detailed manner, through strong written and verbal skills.
  • A team player-mindset, understanding the importance of collaboration, and ability to communicate effectively with all disciplines and departments.
  • A positive, solution-oriented attitude and passion about the play experience, with a wealth of knowledge across a wide range of games.
  • Ability to learn and master new tools and techniques.

Would Love to See

  • A deep understanding of social, mobile, and free-to-play game systems and economies.
  • A passion for Marvel comics and movies.
  • Experience collaborating with the product and live-ops teams for a live game. 
  • Experience shipping a game for mobile platforms or built on the Unity engine.
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