Technical Art Intern (Star Wars Jedi: Survivor)
Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We're looking for a Technical Art Intern to join the Star Wars Jedi: Survivor team. We are only considering students who will be enrolled in a Bachelor’s or Master’s program in the Summer of 2023 and are slated to graduate in Fall of 2023 or Spring of 2024.
What You’ll Do…
- Create and maintain tool pipelines for DCCs
- Implement content in UE
- Work closely with the art teams
- Implement blueprints and/or materials
- Learn the ins and outs of our engine and how to diagnose issues
- Currently enrolled in a college, university degree program
- Available to work full-time hours for 10-12 weeks remotely
- Authorized to work in the U.S.
- Must provide portfolio of work demonstrating custom tools and/or UE materails/blueprint
- Fundamental knowledge of Maya, Houdini, 3dsmax, or Blender
- Understanding of basic game logic
- Willingness to learn and problem solve issues
- Provide a link to an online presentation, or attach documents to your resume to showcase your work.
- Please apply with as many examples of the following:
- Examples of blueprints or materials
- Scripting or programming examples (Python, MEL, C#, C++) Not all are required but if you know more than one that is a bonus.
Respawn Internships are paid
COMPENSATION AND BENEFITS
The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location.
EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
HOURLY PAY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $25 - $32
The hourly rate is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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